Date: Jan 15, 2013  |  Written by Jason Dodge  |  Posted Under: News  |  DISQUS With Us: No comments yet

GW2J Dev Blog2

Today, Colin Johanson posted a long awaited developer blog that gives us insight into the next six months of development for Guild Wars 2. The main focus of the changes come in the forms of rewards and incentives for players to be playing different parts of the game. Colin breaks down the game into three spheres: sPVP, PVE and WvW. Each portion of the game should see some upgrades to the way players earn rewards. Whether it’s achievements that reward tokens to buy gear or WvW prestige ranks that award new skills and abilities, big things are coming for Guild Wars 2.

Keep reading to find out more.

Date: Jan 11, 2013  |  Written by Laura Hardgrave  |  Posted Under: Buzz  |  DISQUS With Us: No comments yet

daily achievement

Ever wanted to hop on, quickly take care of your daily achievement, and move on to something more fun? Matt Visual over on YouTube shows Guild Wars 2 players an extremely fast way of farming the needed amount of kills and events needed to nab the bit of extra karma and cash obtained from doing the achievement every day. His favorite farming location happens to be Queensdale, and he directs players on which mobs to kill and provides a sample route. As a bonus, he’s a pretty entertaining guy.

Keep reading to check it out.