Date: Sep 28, 2012  |  Written by Jason Dodge  |  Posted Under: Buzz  |  DISQUS With Us: No comments yet

Originally posted by RamonDomke (Source)


Hi Everyone,
All is fair in love and war – and as love, WvW is a battlefield.

There are exploits, I’ll give you that – but then there is coordinated effort to ensure your world or your team uses each and every resource they have to their advantage.

War is not fair, war is not pretty, war gets out the worst in us – and the best – and even if we have excluded open world pvp from the rest of the game, this is exactly what happens on the WvW maps: It is the ‘playground’ for strategists and great tacticians, it is the place for coordinated efforts and mean ideas in the middle of the night.
Night capping is one of those valid tactics to score some points in a lasting battle – to get your world the upper hand, or cancel out daytime supremacy by another well coordinated opponent.

As Guild Wars 2 will progress in time, so will world vs. world and core gameplay mechanics. But for now, night capping is one valid possibility to ruin your enemie’s days – pun intended.

Night-Capping has been a huge point of contention this week. In the top tier competition this week (HoD vs. SBI vs. ET), HoD has been able to catch up to win, in part, because they have a strong Oceanic presence on the server. The dev quote above goes to show that all is fair in love and war.

If you’ve haven’t been following the saga on Guru or the Official forums, there has been a raging debate, and cry of unfairness, that ET and SBI servers only lose because they don’t have a big enough presence over night. Unfortunately for them, as shown in this thread on PRX’s public forum (key guild in the Titan Alliance on HoD) you can see all top tier servers had either high or full statuses almost throughout the day.

Of course, players on ET would decry that they always won North American Primetime hours and that is all that matters. However, the rebuttal on HoD is that since it’s the most populated server, it is more difficult to get core guilds in side the fight in larger numbers. Because of this, their coordination and their force was effected. This could of been evident as HoD did not take the lead until approximately Tuesday.

Where do you stand on this debate? Is it fair or not? Who really won this week’s matchup?

Keep an eye our for this week’s show, as we will discuss Oceanic guilds and their effect on the game.

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