Date: Sep 13, 2012  |  Written by Laura Hardgrave  |  Posted Under: Buzz  |  DISQUS With Us: No comments yet

As more and more Guild Wars 2 players are reaching higher levels, the playerbase is finding out one very interesting fact about being higher leveled in the game– Waypoint prices can get pretty high. Instead of Waypoint costs being dictated by an area’s level range, they’re dictated by the actual level of the player. And by actual level I mean real level, not adjusted level. This effectively means that doing a large amount of traveling– even on low-level maps– after a character gains a solid amount of levels under their belt can be pretty detrimental to a player’s gold funds.

This discovery has surprised quite a few players. Not only can it make low-level material farming difficult, but it also affects higher-level players who travel with lower-level friends. To make matters worse, the price jump between levels is actually pretty significant, rising to well over 1 silver. Gold in Guild Wars 2 isn’t ridiculously hard to come by, but it can take a bit of farming and careful saving. The ironic part? Sometimes the travel costs seem to discourage farming altogether.