Date: Oct 9, 2012  |  Written by Jason Dodge  |  Posted Under: News  |  DISQUS With Us: No comments yet

Ever since the latest patch, there have been massive culling issues inside World vs. World. If you don’t know what that means, the picture should tell you. The engine has trouble rendering characters as they come within your viewable range. Props to Nija from FOHGuild.org for giving us this brilliant solution of how to fix your problems.