Date: Nov 15, 2012  |  Written by Laura Hardgrave  |  Posted Under: News  |  DISQUS With Us: No comments yet

It’s been a good week for The Lost Shores information reveals! Yesterday we received another developer blog update from Leah Rivera, who showed off some details and a cool video about the new dungeon that’s built out of mini-dungeons being added Friday– Fractals of the Mist:

This dungeon is unlike anything you’ve played in Guild Wars 2. It’s built of an array of mini-dungeons, which we call fractals. These fractals are slices of the Mists, fragments of time that have been stabilized by the intrepid asura researcher Dessa. Some of these vignettes from history may be familiar to original Guild Wars players, while others will represent previously unseen events. Because of their eclectic origin, each fractal is built as a distinct, separate experience with themes, mechanics, and art specific to that fractal.

Leah Rivera goes on to explain the fractals system, which plops your party at a central hub every time a mini-dungeon, or fractal, has been cleared. After this point, the party has the opportunity to explore a different fractal, which is completely random and scales in difficulty as your party advances. This new dungeon will be open for players of all levels, since it will scale us to level 80, but it’s definitely meant to be a challenge, especially for lower level parties.

Keep reading to check out the video, which is quite impressive!

For the full article, check out the latest Fractals of the Mist developer blog.

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